Building, Resources, Farming System
Beside a turn-based game, Dragon War adds more side quests to elevate the player's experience. With Dragon War's latest version, Building, Resources, Farming System will put on the general gameplay.
WHAT’S NEW IN THE LATEST MECHANISM?
Building: Players will grant land to build the construction served for collecting resources, tokens or strengthening their Dragons.
Resources: The things, which are produced by construction such as Lumber Mill, Iron Mire, Gold Foundry,... could be collected every day. You can harvest them once it's full.
Farming: Heroes now can organize a farm to upgrade, collect resources daily
EXPLANATION:
Building
Each land has 2 groups of buildings: The Dragon Enhancement and $ERA Farming buildings, and the other one is Resources Farming buildings.
The Dragon Enhancement and $ERA Farming buildings: you will have all kinds of lands based on your levels, which are Thunder Vortex, Tree of Wisdom, Fire Lake, Ancient Mountains, Eternal Spring… etc. These buildings will generate ERA tokens and bonus stats for Dragons.
Resources Farming buildings: you will have a variety of featured buildings that supply resources for you: Lumber Mill produces wood, Iron Mire gives out Iron, and Gold Foundry grants gold.
Every building in the game has its limitations based on the levels.
Resources
A place to contain collectibles is called the warehouse.
Once the warehouse is out of the limit, you need to upgrade them to expand the space for the subsequent materials.
All your resources will directly come into the warehouse as you touch the buildings to collect. Farming You start building and upgrading to earn yourself resources, boost your Dragon, and strategize the battle.
Farming
You start building and upgrading to earn yourself resources, boost your Dragon, and strategize the battle.
You might earn collective materials quicker once you upgrade the production facility. They give out more in just a couple of hours.
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